Hhania WindWhistler


THE SHAPESHIFTER
Shaman and Healer
Hhetsarro from Xak Tural


About

Hailing from the plains north of Shaaloani, a hhestarro makes their way east...


History and Hooks

As with all things on the star, their life and outlook are shaped by the Creator.


Media and More

Screenshots, playlists, and more.

Windwhistler


Gender: Considered a two-spirit by their people and answers to all pronouns
Pronunciation: HAH-nya
Also Known As: Windwhistler
Age: Mid-late 30s
Sexuality: Pansexual
Height: about 5'6"
Marital Status: Single
Build: Lean and athletic - this hhetsarro's raised to live with and among the land and its dangers
Voice: Airy and playful with a mild rasp from smokes
Origin: The plains north of Shaaloani
Languages: their local tongue, Turali, and common
Alignment: Chaotic Neutral
16Personalities: The Entertainer

PERSONALITY
Curious and mischievous, this Turali uncle embraces life, its pleasures, and its mysteries. Though they take their role as a shaman and healer seriously, they have no qualms about striking balance - that is, if a shithead is a shithead around them, they'll fucking shoot them. It's the law of the yeehaw out in Xak Tural, and this hhetsarro makes no exceptions.

History and Hooks


Hailing from the plains north of Shaaloani, Hhania's people are primarily nomadic and follow the herds of rroneek. Due to this lifestyle, these hhetsarro come into contact with many other societies in Xak Tural and frequently intermingle - through trade/barter or conflict or finding love. Historically a people who passed their learning through oral tradition, since the unification of Tural by the Dawnservant Gulool Ja Ja, they have taken up Turali literacy, finding benefits in how it helped their society prosper. Still, the history of Xak Tural runs deep in their blood and the way of the wilds still clings firmly to them.As a shaman among them, Hhania set forth to expand their repertoire of skills - both for gaining knowledge of the wonders of the Creator, such as through the mighty tural vidraal and learning about the peoples of Yok Tural, and to understand the many shapes that balance the star. Contact and intermingling with members of the Whalaqee means that there is shared practice in aetheric arts, and Hhania in particular can shift 'shapes' through their aetheric mastery and experience with the souls they have encountered: moose, serpent, puma, bear, crow, eagle, and winged alligator, among others.They are currently in Aldenard seeking a stolen relic from their people. Overwhelmed by the culture shock, they have not yet demonstrated their magicks, but they are eager to learn about all they encounter.Hooks:
-If you need a healer - either physically or spiritually - they can be called upon
-If you have been involved with any of Tural's various peoples, it was possible to have run across them. They are of mixed heritage and have been traveling/hunting across Xak Tural for a good number of years now before making their way southward. Their people follow the herds of rroneek to hunt and gather the various plants in the northern plains of Xak Tural to survive. They are also capable mount-riders.
-They seem to take particularly good care of their hair.

Media and More


OOC

RESIDENCE
The Gilded Leaf Lodge
- The Mist, Ward 6, Plot 30
DISCLAIMER
If an aspect of RP makes you uncomfortable in a scene we're playing, please send me a /tell, letting me know. Communication is very important, more important than potentially keeping immersion.I will not entertain drama llamas. Full stop. I'm old and moldy and do not have time to deal with problem-escalations during my happyrelax funtimes.Speaking of old and moldy, yes, I'm 40+, have a full time job, and help caretake for an older individual. I understand life can get in the way, so I ask for the same consideration.
PERSONAL RP LIMITS
I will play mature content and themes (violence, sexuality, drug / alcohol use) as long as they're logical in a plot-driven encounter. Coarse and excessive language. Temporary injury and incapacitation. Temporary imprisonment.PM me before initiating a walk-up encounter, or I might panic and hope you think I'm afk and leave. I have strong Stranger Danger.Ask about long-term and/or permanent injury and disfigurement. Long-term captivity or imprisonment.I won't play permanent character death, anything mature-themed with players under 20. Nothing against players who may be more mature than their age; it's more a personal thing for me, since I work with young'uns up to age 19.
CONTACT
Hhania Windwhistler (or, more successfully, my main, I'ason Silverlight)... on Balmung of Final Fantasy XIV's Crystal Data Center